[Hobby][Graphics Programmers Wanted] Thrive! A game of xenobiology and fun!

A place for employers, project leaders etc to post if they are looking for people to assist with an Ogre-based project. Please only post in this area if you have a _serious_ project proposition for which you already have something to show for.
tjwhale
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[Hobby][Graphics Programmers Wanted] Thrive! A game of xenobiology and fun!

Post by tjwhale »

Thrive is a free, open-source game about the evolution of life which uses a custom engine, c++ and angelscript. We recently switched from using Ogre 2.0 to 2.1 and we are looking for graphics programmers to come and help with the project. Our ideal would be people with experience with graphics shaders and HLMS in 2.1. We have some interesting features to work on already built, like a procedural cell membrane which wraps the microbes and compound clouds which move with the water around the cell and we’d like to get these features fully working in ogre 2.1.

The project is in a strong place right now as we are in the process of completing the switch to a new engine and preparing significant gameplay improvements for the next release. It’s a great time to get involved as we are starting to get some reasonable publicity, our last gameplay video has 67k youtube views so we have high hopes for the project moving forwards.



From the lowly tidepools of your home planet, you will rise to cosmic dominance. At every step, powerful creation tools and deep simulation mechanics will aid your species’ development. Revolutionary Games is the open-source team of dedicated volunteers aiming to make Thrive a reality.

Our team seeks to accomplish two major goals: create engaging, compelling gameplay that respects our players’ intelligence, and remain as accurate as possible in our depiction of known scientific theory without compromising the former.

What are the advantages of joining the team as a programmer?
  • Thrive gives you the opportunity to work on a professional standard coding project without a big commitment. We're a team of volunteers and respect the fact that real life comes first. Moreover we have a complete team of programmers, artists, musicians and theorists already and the project is making great progress.
  • Thrive is a great place to experiment with crazy ideas. Whether you want to experiment with light and matter interaction and plate tectonics simulations, or whether you just want to tweak the gameplay Thrive is a great place to try out bold thinking. You don't need a huge amount of skills to start with but the sky is the limit when it comes to what can go into the game.
  • Thrive will teach you to be good at problem solving. We've got an excellent team including PhD's and professional programmers who can help you push your skills to the next level. We're looking for self motivated people who are looking for a challenge.
  • Thrive will teach you a lot about cell biology and other scientific ideas. Right now we're working on a simulation of protein binding in the organelles of eukaryotic cells. Communicating scientific ideas is a core part of our mission and as part of the team you'll quickly become fluent in the language of Xenobiology.
  • Thrive is a great opportunity to contribute to an established project and to see your programming reach a wide audience. Often it's easy to start a lot of side projects that never see the light of day. Thrive is an established project with a bright future.
  • Thrive is great for your CV. You can use features you put into the game as portfolio items when looking for jobs. Moreover working with us will give you experience with a high powered international development team which is exactly what many top employers are looking for. If you're a games industry professional in between roles Thrive is a great place to make a short term contribution safe in the knowledge that your hours can be scaled back at any time.
  • Thrive is fun. Come and hang out with a cool team and a great community on our forums.
Thrive is going on an amazing journey, do you want to come with us? If so please apply on our website.
http://revolutionarygamesstudio.com/
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rakeshj
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Location: Benglore - India
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Re: [Hobby][Graphics Programmers Wanted] Thrive! A game of xenobiology and fun!

Post by rakeshj »

Hi Sir,

I am interested for the project.

Thank you.
| Lead Graphics Programmer, MPC Film, Technicolor India |
| Game Projects ( Apox, Tryst ) at BlueGiant Interactive |
| Graphics Projects ( Ogre3D based slideshow maker 'picovico : a video maker' ) at Picovico Pvt Ltd. |
| Bengaluru, India |
tjwhale
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Joined: Tue Apr 03, 2018 12:57 pm
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Re: [Hobby][Graphics Programmers Wanted] Thrive! A game of xenobiology and fun!

Post by tjwhale »

I hope it's ok to bump this to show that we are still actively looking for people. We just released a new version, 0.4.0, which I think is pretty fun and shows the good progress the project is making. If you'd like to join a cool team of people making a great game then get in touch.

http://revolutionarygamesstudio.com/dev ... -is-alive/