In the latest commit, planar reflection doesn't work anymore. The code in question:
Code: Select all
struct PS_INPUT
{
@insertpiece( VStoPS_block )
float4 gl_Position: SV_Position;
@foreach( n, hlms_pso_clip_distances )
float gl_ClipDistance@n : SV_ClipDistance@n;
@end
};
Code: Select all
struct PS_INPUT
{
@insertpiece( VStoPS_block )
float4 gl_Position: SV_Position;
@property( hlms_pso_clip_distances )
float gl_ClipDistance0 : SV_ClipDistance0;
@end
};
