Hi!
All of our meshes are v2, but MeshLodGenerator seems to work on v1 meshes only. I only found v2mesh's importV1, but is there an easy way to convert v2 mesh to v1, calculate mesh lods and then back to v2 again (In fact, we prefer storing different LODs to different v2 meshes for flexibility)
Thanks!
[2.1+] Using MeshLodGenerator Topic is solved
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- Goblin
- Posts: 296
- Joined: Mon May 09, 2016 8:21 am
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Re: [2.1+] Using MeshLodGenerator
oops. I was expecting an exportV1 in Mesh2 class, but actually there is importV2 in v1::Mesh class...