e:\devel\OOGRE Work\ogrenew\RenderSystems\Direct3D9\include\OgreD3D9Prerequisites.h(41): fatal error C1083: Cannot open include file: 'd3d9.h': No such file or directory
I am experiencing some of the problems that are being shown above. I have installed the SDK. Unfortunately, the solution does not appear to be configured as per my setup. I can compile the Axiom engine without grousing but Ogre can't seem to find my DX sdk directory. This prolly sounds like a very ignorant question but.... How do I point the compiler/project to the SDK files? I am attempting to compile version 0.15.2 unser VC++.NET 2003. Any help would be greatly appreciated.
Did you install VC2003 before you installed the sdk? If so, the dx-sdk setup should have configured vc2003. If not, this might very well be the problem. Anyway, just add the SDK's lib directory to your global library path in vc. (Tools->Options->Projects->Directories) choose "library directories" for the path to the libs and "include directories" for the path to the includes.