Hello,
I have done a lot of work with Irrlicht. However Ogre 3D interests me as well. With Irrlicht there are a couple of C ports for it. I was wondering if there was any C ports for Ogre? How difficult would be to have it ported into C code? By having a C port, it would be easier to port Ogre to many other different programming languages.
C Port of Ogre 3D
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- OGRE Team Member
- Posts: 2106
- Joined: Sun Mar 30, 2014 2:51 pm
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Re: C Port of Ogre 3D
this is probably the latest version of the C wrapper:
https://github.com/asceth/llcoi
However this is a lie:
https://github.com/asceth/llcoi
However this is a lie:
wrapping C++ classes to C and then back in the target language is way worse then just using SWIG, which we already do.By having a C port, it would be easier to port Ogre to many other different programming languages.
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- Gnoblar
- Posts: 2
- Joined: Mon Aug 31, 2020 10:39 pm
Re: C Port of Ogre 3D
Well this is a start, but the code-base is very old.