Hi guys. I have a project in blender with mesh and amature animation. I already import the add-ons in blender too, but when I tried to export skeleton and mesh. It just came out with only the *.scene file. After that, I look up in youtube, I found out a video that I attached below to showing how to export skeleton in blender. In this video, they used blender 2.79, but mine is 3.2. Then the result I got just a mesh file , not for skeleton at all. In blender 3.2, I did not see realXtend Tundra lib. Do you guys have any way, or any video for guiding how to export all the things, I am really appreciate that.
How to export skeleton in blender 3.2 to Ogre3d
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Re: How to export skeleton in blender 3.2 to Ogre3d
Here is the documentation on how to do that:
https://github.com/OGRECave/blender2ogr ... imation.md