Shmup Creator

A place to show off your latest screenshots and for people to comment on them. Only start a new thread here if you have some nice images to show off!
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suny
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Re: Shmup Creator

Post by suny »

Hi everyone!

We made a trailer:


And a Steam page:


If you like this project, please wishlist it!
S.

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sercero
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Re: Shmup Creator

Post by sercero »

Wow!
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Zonder
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Re: Shmup Creator

Post by Zonder »

sercero wrote: Fri May 28, 2021 4:42 amWow!
Have to agree I've been watching this one for years :)
There are 10 types of people in the world: Those who understand binary, and those who don't...
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EricB
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Re: Shmup Creator

Post by EricB »

I've also been watching this one waiting for its release. (Funny enough I considered making a shoot em up with Ogre 10 years ago or so!)

Pro tip Suny, you've got a few unanswered questions on your steam forum. I suggest getting the dev flag on your account and answering them. Good CR goes a long way in converting sales.
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suny
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Re: Shmup Creator

Post by suny »

The last big feature: the particle editor:



S.
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Zonder
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Re: Shmup Creator

Post by Zonder »

I was wondering if your planning a SDK edition of this to include in your own projects?
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suny
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Re: Shmup Creator

Post by suny »

I was wondering if your planning a SDK edition of this to include in your own projects?
That's an interesting idea, but I don't have time to do it properly :(
And to be honest, if one day I choose to release a shmup SDK, I think I'll port my engine to Unity.
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suny
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Re: Shmup Creator

Post by suny »

A walkthrough of the 2D example level made with the SHMUP Creator:



This is a good example of what the SHMUP Creator can do with 2D games.
There are a lot of things in this level: secrets, mid-bosses, several player weapons, as well as a lot of cinematic events, sound effects, multi-directional scrolling...
All this without any coding!
S.
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Re: Shmup Creator

Post by paroj »

is this using Particleuniverse or ParticleFX?
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suny
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Re: Shmup Creator

Post by suny »

I used to use both, but I removed particleUniverse a few months ago and only use particleFX now.

There is a particle editor in the SHMUP Creator, as well as an explosion editor, which allows to mix several particles, animated sprites, and sounds and use different start times and positions.
S.
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sercero
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Re: Shmup Creator

Post by sercero »

Wow!

That R-Type remaster looking good XD
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suny
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Re: Shmup Creator

Post by suny »

Thanks :)

Another one:
The 3D example level of the SHMUP Creator.
It shows Ogre3D features (shadows, shaders...) and gameplay things. Everything is done with the SHMUP Creator editor, without coding and such.



S.
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suny
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Re: Shmup Creator

Post by suny »

We tried to make some Bullet hell tests with the SHMUP Creator:



S.
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suny
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Re: Shmup Creator

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Some in-game tutorials examples.
The UI is made with MyGUI with a custom skin a a lot of custom animations and transitions.



S.
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sercero
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Re: Shmup Creator

Post by sercero »

That's some advanced MyGUI usage!
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Re: Shmup Creator

Post by Liniste »

Cool, now we have to wait for the release date) March 15, if I'm not mistaken?

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suny
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Re: Shmup Creator

Post by suny »

Yes, March 15th indeed!
No pressure.... :/
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suny
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Re: Shmup Creator

Post by suny »

The last example game, Electro Loco, which will use a 3rd free asset pack:

S.

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sercero
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Re: Shmup Creator

Post by sercero »

Just saw that Shmup Creator has been featured in the GameFromScratch Channel, congratulations!

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suny
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Re: Shmup Creator

Post by suny »

Thanks!
I'm very happy about that :)
S.

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suny
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Re: Shmup Creator

Post by suny »

The SHMUP Creator is 6 months old!
A lot of things happened, a lot of updates, a lot of incredible games from the community.
This is a good day to release our first Showcase :)

Some of those games are released and are free.
You can find the links in the video description, or in our webpage:
http://www.shmupcreator.com/

S.

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sercero
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Re: Shmup Creator

Post by sercero »

It seems that people are being very creative, different art styles and not all of them are bullet hells :lol:

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