Hi all
So basically I have two animations walk_upper for upper body of character and walk_lower for lower body of character
and when I play them they hands go in middle position of two animations. I tried to do Alt + S, Alt + G and Alt + R on hands
to set they values to 0 but still animations blend in between, one arm goes to left from like from T pose but in between
so how can I disable this behavior ?
EDIT: So how can I exclude hands from animation data, clearing LocRotScale of arm controler to 0 does not do the trick