Long term position. Flexible hours. Remote. Ogre, C++, .NET, Windows, Visual Studio

A place for employers, project leaders etc to post if they are looking for people to assist with an Ogre-based project. Please only post in this area if you have a _serious_ project proposition for which you already have something to show for.
NZ_
Gnoblar
Posts: 12
Joined: Wed Jun 18, 2014 2:45 am
x 1

Long term position. Flexible hours. Remote. Ogre, C++, .NET, Windows, Visual Studio

Post by NZ_ »

3D CAD component. Long-term/permanent position with hourly pay. Flexible hours from 16 hours a week to full time.

Windows. Visual Studio. You will be responsible for maintenance and development of Graphics module, which is based mostly on Ogre 3D, but also has some DirectX calls.

There will be an initial project for redesigning an existing C# application of our customer for better OOP standards.

Later, it will be mostly C++ internal development work on various parts of the software and maintenance of .NET samples and utilities.

Cutting edge technology. Startup kind of culture.

Key Requirements:

  • C++ at least three years
  • Experience with Ogre 3D or other rendering or game engine
  • Experience with DirectX or OpenGL or other low-level graphics library
  • At least three years experience in C#. Some experience in VB.NET
  • Strong problem-solving and debugging skills
  • Quick learner
  • Good sense of humor

There will be an interview, tests and we will ask for references.

Pay:
We have 20,000 USD pa budget for this position.

We will negotiate hourly rate. It will depend on your skills and experience.

So, this can be either a fulltime position, if you live in an inexpensive place, or it can be part time (16h/w min) with rate up to 24 USD / hour.

Please apply via PM.

Nick

ogrea
Gnoblar
Posts: 1
Joined: Fri Oct 20, 2023 7:54 am

Re: Long term position. Flexible hours. Remote. Ogre, C++, .NET, Windows, Visual Studio

Post by ogrea »

Hey Nick,
I've sent you a PM