Ogre Version: 14.2
Operating System: Windows 11
Render System: OpenGL
Is there any examples on how to create a manual mesh in python? I find it very hard to port the C++ examples, because of the casting, types, and pointers.
Ogre Version: 14.2
Operating System: Windows 11
Render System: OpenGL
Is there any examples on how to create a manual mesh in python? I find it very hard to port the C++ examples, because of the casting, types, and pointers.