Ogre Version: 1.12.8
Operating System: Windows 11
Render System: DirectX 9
Hello,
we are using Ogre 1.12.8 in a window of our CAD system with DirectX 9 renderer. It is working fine when we have a graphic card with DirectX 9 hardware support, for example a NVidia card:
But we have a problem when we have a graphic card that relies on D3D9On12 to emulate DirectX 9 support, such as one of the newest Intel cards:
I can't understand if the problem is in our code or in Ogre or in D3D9On12. Any suggestion would be very appreciated.
Andrea