I would like to atach audio emitters to my moving entities, and the .wav play positionally in the 3D world.
There is someting done already around this?
positional audio
-
jordiperezarti
- Halfling
- Posts: 43
- Joined: Sun Sep 01, 2024 7:50 pm
positional audio
-
chilly willy
- Halfling
- Posts: 67
- Joined: Tue Jun 02, 2020 4:11 am
- x 20
-
sercero
- Bronze Sponsor

- Posts: 535
- Joined: Sun Jan 18, 2015 4:20 pm
- Location: Buenos Aires, Argentina
- x 198
Re: positional audio
Also, check out this: viewtopic.php?p=557885