The place for artists, modellers, level designers et al to discuss their approaches for creating content for OGRE.
taniab
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by taniab » Thu Feb 10, 2005 1:14 pm
Hi there, I have a question, does Ogre take keyframe animation on objects? (other than bones)
Kencho
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by Kencho » Thu Feb 10, 2005 1:51 pm
Nope. I think the best way to do that would be through a vertex shader, but I'm not sure
Sorry
Cyberdigitus
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by Cyberdigitus » Thu Feb 10, 2005 4:12 pm
sure it does, you just need a way to get it imported, maybe .scene has that already.
the cameraTrack demo shows how to setup an animation, using AnimationTrack, KeyFrames and AnimationStates.
. . .
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by Kencho » Thu Feb 10, 2005 4:17 pm
I'm not sure if he is talking about keyframing the same way as MD2 for instance. Using morph targets and keyframes... I'm kind of ofuscated today... @_@