hello
i searched for the answer to this problem but couldn't find it.
i created an animated skeleton in milkshape with three keyframes, at 1, 30, and 60
i tried exporting the mesh and skeleton with and without a referenced animation set text file
the following is the text file contents:
1,60,Walk
when i open the exported ogre mesh file in the ogre mesh viewer, it only plays keyframes 30 through 60
i posted the milkshape file in question to:
http://www.ifam.net/ogre/highpolymeshforogre.ms3d
is there a workaround or a setting that i missed?
thanks for the help in advance
milkshape exporter dropped keyframe in mesh viewer
- hebdemnobad
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thanks
thanks for the tip. i'm not a solid milkshape user so i guess i missed the missing keyframe. i added the keyframe and all is well.