Hi,
I checked the forum and I didn't found anything interesting about subsurfaces so I try to ask you the question directly.
When I model a mesh under Blender using subsurfaces, and then export it using the python script, and then load the .mesh under an Ogre program (for example, just modifying one line in an Ogre sample), the subsurfaces aren't here anymore. Which means my model is ugly whereas it was pretty under blender (well, at least, a bit less ugly).
Do I have something to tune under blender? Or in the use of the scripts (blender->xml or xml->mesh)? Or is it a problem with my configuration of Ogre?
Thank you for your help.
Blender subsurfaces
-
reimpell
- OGRE Contributor

- Posts: 570
- Joined: Mon Mar 01, 2004 10:35 am
- Location: Hamburg, Germany
Re: Blender subsurfaces
How do I create flashing directories and popup websites?Adan wrote:I checked the forum and I didn't found anything interesting about subsurfaces so I try to ask you the question directly.