ExternalWindowHandle in Opengl

Problems building or running the engine, queries about how to use features etc.
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seth_k
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ExternalWindowHandle in Opengl

Post by seth_k »

Can't seem to find a way to specify it in Opengl. I debugged and still. what am I missing?

thanks in advance,

seth_k
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sinbad
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Post by sinbad »

You specify it exactly the same wasy as in D3D, as an entry in the NameValuePairList when you call createRenderWindow.

If you're using a version prior to 1.0.0 you might find it more awkward since setExternalWindowHandle was not virtual in some older versions. Either upgrade to 1.0.0 or get Hastur from CVS.
seth_k
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Post by seth_k »

sinbad wrote:You specify it exactly the same wasy as in D3D, as an entry in the NameValuePairList when you call createRenderWindow.

If you're using a version prior to 1.0.0 you might find it more awkward since setExternalWindowHandle was not virtual in some older versions. Either upgrade to 1.0.0 or get Hastur from CVS.
thanks, I was compiling an old version
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