The VRML parser used is not complete, and I don't intend to make it understand the entire VRML97 format, so the features that are actually needed have to be identified. Therefore, I need your help.
If you are using a program that can export meshes to VRML, and want to help, then make a simple model (like a cube, but make sure it is triangulated) and send it to me, so that I can use it for testing.
Already known formats: 3dsmax4.0, 3dsmax5.0, Maya 4.5, Milkshape 1.6.6.

