Blade runner

The place for artists, modellers, level designers et al to discuss their approaches for creating content for OGRE.
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meatpuppet
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Blade runner

Post by meatpuppet »

I am working on a Blade Runner techdemo (ie. a citycape) to showcase Ogre however I need some help converting a few of the 3d models I have in .max format to .mesh since I dont have 3d Studio.

Would anyone be interested?
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BlasterN
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Post by BlasterN »

version of 3dsmax?
Works:
MapToMesh | Bengine B9 @ www.sourceforge.net/projects/maptoogremesh/
3DWorldStudio exporter@ www.blastern.info
meatpuppet
Gnoblar
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Joined: Tue Jul 12, 2005 2:25 pm

Post by meatpuppet »

Im not sure which version the meshes were created in. Is there any way i can find out short of actually trying to open them with 3dsmax?
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Kencho
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Post by Kencho »

I think that "simple" meshes (not using complex geometries or modifiers or materials/effects) require just MAX 1, so anyone with MAX and the exporter plugin can do it ;)
Image
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BlasterN
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Post by BlasterN »

send me the meshes i will transform it for you

bls at xasamail dot com

Files no greater than 5 mg plz
Works:
MapToMesh | Bengine B9 @ www.sourceforge.net/projects/maptoogremesh/
3DWorldStudio exporter@ www.blastern.info
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