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Re: Oculus Rift?

Posted: Sat Mar 23, 2013 10:05 am
by hedphelym
I'm really excited about getting my devkit!
And I like the fact that valve added the VR mode for TF2.

this is going to be addictive!

Re: Oculus Rift?

Posted: Sat Mar 30, 2013 5:17 am
by Kojack
Discussion of ogre implementation moved to http://www.ogre3d.org/forums/viewtopic.php?f=5&t=76970
(Sorry, new users were blocked from replying here)