Posted: Fri Apr 08, 2005 5:48 pm
Thanks Mr. Bloodworth that was exactly the kind of answer I was looking for.
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I have been looking at your editor. Sadly i cant put my hands on it.Antiarc wrote:I'm gonna keep an eye on this thread, cuz I need this kind of info myself. =)
Precisely, which is why I'm looking at DeleD. It has the potential to be Hammer or better (the devs are still working hard on it), it just needs an entity parser. Everything else I've looked at is crap, and 3dsmax/Blender is way too hard to create levels.BlasterN wrote:In one word: Hammer (the source-engine one)
Is the best Editor ever seen. I try to make Maps with 3DSMAX but it's totally diferents, brushes is a way to make maps that can be surpassed.
Take a look to this: http://www.ogre3d.org/phpBB2/viewtopic.php?t=11580DarkSeraph wrote:Precisely, which is why I'm looking at DeleD. It has the potential to be Hammer or better (the devs are still working hard on it), it just needs an entity parser. Everything else I've looked at is crap, and 3dsmax/Blender is way too hard to create levels.BlasterN wrote:In one word: Hammer (the source-engine one)
Is the best Editor ever seen. I try to make Maps with 3DSMAX but it's totally diferents, brushes is a way to make maps that can be surpassed.
Thats a matter of opinion, and what type of "level" you are making.DarkSeraph wrote:Precisely, which is why I'm looking at DeleD. It has the potential to be Hammer or better (the devs are still working hard on it), it just needs an entity parser. Everything else I've looked at is crap, and 3dsmax/Blender is way too hard to create levels.BlasterN wrote:In one word: Hammer (the source-engine one)
Is the best Editor ever seen. I try to make Maps with 3DSMAX but it's totally diferents, brushes is a way to make maps that can be surpassed.