New 3dsMax Exporter dll information
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krazyscotsman
- Gnoblar
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THANK YOU!!! I've put work off on some models hoping this would be released. I'm the primary content artist for our open source project so anything that will help ( I have about 20 more high poly aircraft and countless ground vehicles to create) speed up everything is well worth the wait. Again, thank you.
Krazyscotsman
http://www.phoenixosfs.org/forum
Krazyscotsman
http://www.phoenixosfs.org/forum
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Elisor
- Gnoblar
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Also getting maxscript an error on MAX 7 when starting up MAX:
-- Error occurred during fileIn in <File:C:\3dsmax7\Scripts\ogre\macros\ogreToolbar.mcr>
-- Error occurred during fileIn in <File:C:\3dsmax7\Scripts\Startup\initOgreTools.ms>
>> MAXScript Auto-load Script Error - C:\3dsmax7\Scripts\Startup\initOgreTools.ms Exception: -- Cannot assign to read-only variable: ogreMaterial <<
Any help would be appreciated. Thx.
-- Error occurred during fileIn in <File:C:\3dsmax7\Scripts\ogre\macros\ogreToolbar.mcr>
-- Error occurred during fileIn in <File:C:\3dsmax7\Scripts\Startup\initOgreTools.ms>
>> MAXScript Auto-load Script Error - C:\3dsmax7\Scripts\Startup\initOgreTools.ms Exception: -- Cannot assign to read-only variable: ogreMaterial <<
Any help would be appreciated. Thx.
- Jerky
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2coder
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CapBBeard
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- DrPain
- Gnome
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First, I want to say that this looks fantastic so far. Great job.
Since your forums aren't up yet, I'll assume you would like feedback here.
I've got a vertex-animated model where the animation gets messed up just by loading the oFusion viewWindow.
It's fine when I first fire up Max, before showing the window, then as soon as I load the oFusion window, it gets messed up.
Video of the before animation:
http://www.greygames.com/Ogre/AAGun1.avi
Video of the after animation:
http://www.greygames.com/Ogre/AAGun2.avi
Keep in mind that I'm a programmer, not an artist, so it may very well be something I did or didn't do. I'm no Max expert!
I can email you the model if it would help.
[EDIT1]
Oh, and I still have Octopus installed. Could that be causing a conflict?
[EDIT2]
I uninstalled Octopus. No change, animation still messed up.
Since your forums aren't up yet, I'll assume you would like feedback here.
I've got a vertex-animated model where the animation gets messed up just by loading the oFusion viewWindow.
It's fine when I first fire up Max, before showing the window, then as soon as I load the oFusion window, it gets messed up.
Video of the before animation:
http://www.greygames.com/Ogre/AAGun1.avi
Video of the after animation:
http://www.greygames.com/Ogre/AAGun2.avi
Keep in mind that I'm a programmer, not an artist, so it may very well be something I did or didn't do. I'm no Max expert!
I can email you the model if it would help.
[EDIT1]
Oh, and I still have Octopus installed. Could that be causing a conflict?
[EDIT2]
I uninstalled Octopus. No change, animation still messed up.
Last edited by DrPain on Thu Feb 09, 2006 1:53 pm, edited 1 time in total.
- Alas
- Kobold
- Posts: 34
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I've got this in MAX7:

Anyways, thanks for releasing this great tool! Hopefuly we'll fix this error thoughMAXScriptListener wrote: Welcome to MAXScript.
-- Error occurred during fileIn in <File:D:\3dsmax7\Scripts\ogre\macros\ogreToolbar.mcr>
-- Error occurred during fileIn in <File:D:\3dsmax7\Scripts\Startup\initOgreTools.ms>
>> MAXScript Auto-load Script Error - D:\3dsmax7\Scripts\Startup\initOgreTools.ms Exception: -- Cannot assign to read-only variable: ogreMaterial <<
I hope that helps a bit...
- Alas
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- sinbad
- OGRE Retired Team Member

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josericardo_jr
- Halfling
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Vectrex
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stewypeza
- Gnoblar
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- Gräck
- Gnoblar
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I've already noticed this problem in the last beta test period and reported it to Lioric. I think he is still working on it but decided to release oFusion anyway. So a recent update might be possible.DrPain wrote:First, I want to say that this looks fantastic so far. Great job.
Since your forums aren't up yet, I'll assume you would like feedback here.
I've got a vertex-animated model where the animation gets messed up just by loading the oFusion viewWindow.
It's fine when I first fire up Max, before showing the window, then as soon as I load the oFusion window, it gets messed up.
Video of the before animation:
http://www.greygames.com/Ogre/AAGun1.avi
Video of the after animation:
http://www.greygames.com/Ogre/AAGun2.avi
Keep in mind that I'm a programmer, not an artist, so it may very well be something I did or didn't do. I'm no Max expert!
I can email you the model if it would help.
[EDIT1]
Oh, and I still have Octopus installed. Could that be causing a conflict?
[EDIT2]
I uninstalled Octopus. No change, animation still messed up.
- Falagard
- OGRE Retired Moderator

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Vectrex
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