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need help... How to export 3dsmax "helper" objects

Posted: Wed May 11, 2005 4:07 am
by icemilk
:?

like dummy and point..

the exporter i am using can only export bones...


thanx :? :oops:

Posted: Wed May 11, 2005 8:11 am
by psyclonist
What do you want to do with these objects? What do you need them for?

-psy

Posted: Wed May 11, 2005 10:19 am
by nailbite
I have just started to explore ogre... i didn't know that the 3ds exporter does not include dummy objects.

At least for me, dummy objects can be used to indicate the position and orientation of "attachment" slots, e.g. a "mech" game where you can customize the mech's arms, legs, attached weapons, etc.

Posted: Wed May 11, 2005 10:30 am
by jacmoe
You do that with bones. No need for tags.