Hi All,
I'm a content creator, Adobe Atmosphere refugee and alpha testor over at Pelican Crossing, where Ogre is our golden key to a better web 3D immersive scene building application someday soon.
Been lurking here a few months soaking up what info i can understand on programmable display pipelines, etc.
Am also writing an eBook for novice CG content creators and need a 2D image to illustrate some use of a particle system. Have no budget for image licenses, but happy to provide a credit and link to your work.
Can anyone help out?
I tried to do a screen dump from inside the latest version of the fantastic Ogre Particle Editor, but couldn't figure out how.
Thanks all
Last edited by -jc on Wed May 18, 2005 4:58 pm, edited 1 time in total.
Also check out the other short cut keys specified in the help panel (click the question mark button whilst in the editor). Theres stuff like turning off the OGRE stats panel with ALT-F, and also pressing F1 which hides the entire GUI...this probably makes it better for taking screen shots of just the particle effect.
Oh, and the Pause key pauses your particle effect .. that could be very useful for getting that perfect camera angle
That Particle Editor is one heck of a nice tool and a lot of fun too. Been getting some nice effects, as well as the presets. Makes all kinds of sense to me to make a game developer's tool look and work like a good game interface.
Can hardly wait for our alpha release of Blink 3D to support particle scripts!
SpannerMan & mac, Big congratulations on the Particle Editor.
Now that i've read the manual and had a bit of play, i must say that blowing stuff up in your Particle Editor is as much fun as blowing stuff up was when i was a kid - but lots safer and the neighbors don't complain.