thanks.
Can someone please explain terrain.cfg ???
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TwistedMatrix
- Gnoblar
- Posts: 20
- Joined: Tue Mar 04, 2003 5:15 am
Can someone please explain terrain.cfg ???
Hi, I was looking through the terrain demo and I cant seem to understand this terrain.cfg. Is there documentation on this? I know what the file is for, but I can't seem to find documentation. Is this a ogre script of some kind or what?
thanks.
thanks.
~ Twisted Matrix ~
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spoke
- Greenskin
- Posts: 121
- Joined: Sun Oct 06, 2002 11:19 pm
- Location: Spain
Hi
Texture to render over the terrain.
Texture to give details to the terrain
Self explanatory.
Height map file.
The terrain is splitted in tiles of 17 pixels width
Scale values
The terrain engine use it to generate LOD
To use in the light calculations. (They are disabled)
Code: Select all
WorldTexture=terrain_texture.jpg
Code: Select all
DetailTexture=terrain_detail.jpg
Code: Select all
#number of times the detail texture will tile in a terrain tile
DetailTile=3
Code: Select all
Terrain=terrain.png
Code: Select all
TileSize=17
Code: Select all
MaxPixelError=8
Code: Select all
ScaleX=1
ScaleY=.2
ScaleZ=1
Code: Select all
MaxMipMapLevel=5
Code: Select all
#VertexNormals=yes
#VertexColors=yes
May the force be with you.
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CUINL
- Gnoblar
- Posts: 16
- Joined: Sun Oct 06, 2002 11:19 pm
- Location: Quebec city, Canada