Problems building or running the engine, queries about how to use features etc.
TwistedMatrix
Gnoblar
Posts: 20 Joined: Tue Mar 04, 2003 5:15 am
Post
by TwistedMatrix » Mon Mar 10, 2003 1:48 am
Hi, I was looking through the terrain demo and I cant seem to understand this terrain.cfg. Is there documentation on this? I know what the file is for, but I can't seem to find documentation. Is this a ogre script of some kind or what?
thanks.
~ Twisted Matrix ~
spoke
Greenskin
Posts: 121 Joined: Sun Oct 06, 2002 11:19 pm
Location: Spain
Post
by spoke » Mon Mar 10, 2003 2:11 am
Hi
Texture to render over the terrain.
Texture to give details to the terrain
Code: Select all
#number of times the detail texture will tile in a terrain tile
DetailTile=3
Self explanatory.
Height map file.
The terrain is splitted in tiles of 17 pixels width
Scale values
The terrain engine use it to generate LOD
Code: Select all
#VertexNormals=yes
#VertexColors=yes
To use in the light calculations. (They are disabled)
May the force be with you.
CUINL
Gnoblar
Posts: 16 Joined: Sun Oct 06, 2002 11:19 pm
Location: Quebec city, Canada
Post
by CUINL » Wed Mar 12, 2003 11:23 pm
It's certainly not a stupid question!!! I was wondering myself the meaning of some of those lines.
Thanks spoke & TwistedMatrix