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AutaCAD -> Maya -> Ogre

Posted: Fri Jul 22, 2005 1:50 am
by Faded1
I'm having some problems when trying to view my .MESH files in Ogre.

I am making 3D models in Autocad 2005, exporting as a .3DS, importing into Maya 6.5, then exporting as a .MESH.XML.

The faces are not being drawn properly. Here is an image of what I am talking about.

Image

If I make something strictly in Maya I do not have this problem. Can anyone offer some advice?

Posted: Fri Jul 22, 2005 4:22 am
by joi
Flip your normals! Something like, Polygons Tools -> Normals -> Reverse. I cant remember right now and i dont have a maya over this computer.

Posted: Fri Jul 22, 2005 5:30 am
by Faded1
Ahh... thank you! That did the trick. I was hoping it would be something simple. :)