Half Life Model
Posted: Mon Aug 01, 2005 3:53 pm
Hi,
I'm having a problem on converting half life model to ogre mesh and skeleton.
First, I decompile the model in milkshape to generate the smd files.
After that, I've imported the smd file and the animation ( walk.smd, for example ). The animation works perfectly on milkshape but when I see it in Ogre Mesh Viewer it's not work. The problem is that the model is like it is walking out my monitor (z axis) but the translation occour on the x axis.
Does anybody have this problem?
Thanks a lot!!
I'm having a problem on converting half life model to ogre mesh and skeleton.
First, I decompile the model in milkshape to generate the smd files.
After that, I've imported the smd file and the animation ( walk.smd, for example ). The animation works perfectly on milkshape but when I see it in Ogre Mesh Viewer it's not work. The problem is that the model is like it is walking out my monitor (z axis) but the translation occour on the x axis.
Does anybody have this problem?
Thanks a lot!!