convert orthographic model to perspective
Posted: Mon Oct 03, 2005 12:02 am
I mistakenly created a model through blender in orthographic mode. She looks funny in perspective mode and I realized I should have been modelling with a perspective camera. Anyone know of a way in blender or another utility to convert the mesh itself from orthographic to perspective without remodelling? Searching has left me empty handed as of yet.

Also, what good is orthographic mode, either in a modeller or orthographic? I understand it is like a rectangular camera (with parallel rays) instead of a point camera. But why?

Also, what good is orthographic mode, either in a modeller or orthographic? I understand it is like a rectangular camera (with parallel rays) instead of a point camera. But why?
