Exporting Animations from 3dmax

The place for artists, modellers, level designers et al to discuss their approaches for creating content for OGRE.
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MikeWhite
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Exporting Animations from 3dmax

Post by MikeWhite »

Just a quick question, Im using 3dMax 7 with 3D Studio Max Mesh & Animation Exporter v1.0.3. I've been working away for a while now, I've never really used 3dmax so Im learning from scratch. I've just recently began testing animations, when i go to export my animation using the Mesh & Animation Exporter, the Animation options are Greyed out and dont seem to be active. This sometimes happens with the Material options too.

Any ideas?
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DrPain
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Location: Connecticut, USA

Post by DrPain »

Have you read through the tutorials on the wiki?
http://www.ogre3d.org/wiki/index.php/DCC_Tutorials

There's two specfically written for exporting from 3DSMax.

Are you using bones? Biped?
MikeWhite
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Joined: Sun Mar 06, 2005 11:22 am

Post by MikeWhite »

err probably not no. As i said im just kinda learning 3d max as i go. I'll look into them, thanks.
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