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ZBrush Ogre Mesh Test
Posted: Mon Nov 14, 2005 3:41 am
by Jerky
Just thought I might do something to contribute to Ogre, maybe for a demo or something. Did this first to test the import script, but figured I would do some practice. Here is the mesh, pre-texturing. Should be able to get a nice parallax map from this guy.

I will post again when I make an acceptable texture.
Any requests that you would like to see Ogre have?
Posted: Mon Nov 14, 2005 5:02 am
by Robomaniac
Sweet Mother of Mary that looks good

Posted: Fri Nov 18, 2005 6:50 am
by Jerky
Maybe this post will get a response

?
Here he is again in ZBrush with a texture:

Rendered in Blender with diffuse, normal, specular, displacement maps here:

And finally, exported to Ogre and used in the demos after some rewriting of material scripts, this is the offsetmapped version:

And the normal mapped version:

Really nice work
Posted: Fri Nov 18, 2005 9:21 am
by Lee04
Hi I must say you are very good..
Lee04
Posted: Fri Nov 18, 2005 3:10 pm
by sinbad
Heh, looking good, I must have missed this the first time around
The only thing I'm not so keen on are the eyes, they're a little overbright I think.
Posted: Fri Nov 18, 2005 4:05 pm
by MrPotatoes
minus the eyes thats pretty kick ass!!!

Posted: Fri Nov 18, 2005 4:56 pm
by Jerky
Thanks, it really is just the tools. ZBrush makes it seem like I am good, but it is all ZBrush.
What color do you think would be good for the eyes?
Posted: Fri Nov 18, 2005 4:58 pm
by MrPotatoes
olive of sorts and you gotta dull it out. put a gloss onto the eyes.
Posted: Fri Nov 18, 2005 7:02 pm
by Chris Jones
i must have missed this the first time around too, i swear this forum doesnt always show every single new post etc as not read :S oh well..
make the eyes shiny and dark and evil looking
the model looks great tho!
Posted: Mon Nov 21, 2005 9:50 pm
by Jerky
K, how bout this:
The screenshot was tricky to get

. But getting results was much better (don't have to hack one of the demos anymore!). Too bad I cant zoom in though.
Posted: Mon Nov 21, 2005 10:35 pm
by Sunjit
Hey Jerky!
All I have to say to those renders is "wow". I mean, look at the detail on the skin. Are you using bump map for the textures?