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Maya 6.0 exporter link leads to maya 6.5 exporter link??
Posted: Tue Nov 29, 2005 4:50 pm
by rwaprogrammers
Maya 6.0 exporter link leads to maya 6.5 exporter link?? in the remository/ ogre tools/ the maya exporter for 6.0 leads me only to the 6.5 exporter. help needed in finding the maya 6.0 exporter. If the 6.5 exporter works with 6.0, need help getting it to work.
Posted: Tue Nov 29, 2005 5:41 pm
by rwaprogrammers
Problem:
Maya recognizes the plug-in but there is a problem with the MEL that makes the script editor say that it can't find procedur ogreExport. The user setup mel file already says source: ogreExporter.
Posted: Tue Nov 29, 2005 5:47 pm
by joi
If you had use the search function you would see that a person already had the same problem as you. The new problem is, he didnt posted any fix... so I sugest you send him a PM asking him what you are doing wrong.
Here is the post :
http://www.ogre3d.org/phpBB2/viewtopic. ... reexporter
[edit] if i had the fix, i would gladly posted here! but im sure is something you are doing wrong. have you double checked everything ? have you tried to delete and start all over again ? [/edit]
Posted: Wed Nov 30, 2005 4:44 am
by rwaprogrammers
umm.. thank you joi for your attempt to help us. it would have been preferable to just post the solution. thanks for your help anyways
Posted: Thu Dec 08, 2005 10:18 am
by Feral
For what little it is worth, the links to the Maya 6.0 and Maya 6.5 exporters download different files, in which only the “ogreExporter.mll” file differs.
Regardless, the latest Maya 6.0 exporter is giving me fits as well.
Posted: Sat Dec 10, 2005 7:40 pm
by rwaprogrammers
Yes, we have double checked everything. Redid the installation numerous times. Deleted Everything and retried. It still gives the same error. We were wondering if we got the wrong exporter. It still gives the same error. If anyone has a solution please post. It would be deeply appreciated.
Posted: Mon Dec 12, 2005 7:01 pm
by rodderworld
Ok, here's the error as far as i've figured. if you copy everything into the correct files maya can't find procedure ogreExport. The same thing happens in the plug-in manager. This would lead me to believe that there is a problem linking from ogreExporter.mel to ogreExporter.mll (or some problem of the sort). However, if you completely source the plug-in in the ogreExporter.mel file ie. replacing:
loadPlugin "ogreExporter";
with
loadPlugin "C:\ (plug-in path)\ogreExporter";
you receive an error stating that it could not find the plug-in in the MAYA_PLUG_IN_PATH. Hence, the only real option left is that there is a problem with the .mll file. Any version of sourcing the plugin in the .mel file (either usersetup or ogreExporter) results in the error.