Hi
When I create a point lamp in blender and export it in a dotscene, (using the dotscene exporter) the range of the lamp on the dotscene is always 5000 whatever I set in the blender editor.
Is that a bug of the exporter, or am I not setting the right parameter ?
thanks.
(note: I am using the last version of everything: bleder 2.40; exporter from the cvs, etc)
blender dotscene exporter: lamp range problem
- sphinkie
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reimpell
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Re: blender dotscene exporter: lamp range problem
Blender does not have a range setting for "Lamp" lamps, so the exporter uses the Ogre default. Don't confuse "Dist" with a clipping value.sphinkie wrote:When I create a point lamp in blender and export it in a dotscene, (using the dotscene exporter) the range of the lamp on the dotscene is always 5000 whatever I set in the blender editor.
- sphinkie
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- sphinkie
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