Art pipeline

The place for artists, modellers, level designers et al to discuss their approaches for creating content for OGRE.
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Christophe CANON
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Art pipeline

Post by Christophe CANON »

Hi all,

My name is Christophe CANON, from Frogames, and i'm an artist.
I'm not here to find some work in the community, but to ask a few questions about art pipeline.

My job is to create art content packs (as you can see in my website), and my goal is to provide source files and precompiled files for game engines. I started with a first pack (the Dungeon Pack), and included files for a first game engine, and now, I'm looking for informations in order to include sources and precompiled files for the Ogre engine.

So, Can you point me some good ressources about the export process for the Ogre engine, some exporters downloads links, and can you tell me what is your favorite 3D app ?


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Thank you!
Christophe
http://www.frogames.net
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CaseyB
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Post by CaseyB »

If you look at the Downloads section on the Ogre main page there are exporters there for just about any 3D modeling program that you want!
Louiz ofRohr
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Post by Louiz ofRohr »

Can you point me some good ressources about the export process for the Ogre engine, some exporters downloads links, and can you tell me what is your favorite 3D app ?
Exporting to Ogre is as easy as pie..
You can export stuff to Ogre from Blender, May, MilkShape and Max, IIRC..
I use Blender.. and have nothing to complain about..

You can find the exporters on this forum.. just search around..

cool pics, btw.. :)
The worst foe lies within the self..
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Bren
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Post by Bren »

To make it real easy for ya:

http://www.ogre3d.org/index.php?option= ... tcat&cat=5

;)

BTW Nice work.
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Kentamanos
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Post by Kentamanos »

Not adding anything, just wanted to say: nice art! I dig the "cartoony" stuff personally...
Christophe CANON
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Post by Christophe CANON »

thank you very much for the link and the comments!

Christophe
http://www.frogames.net
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