New FMOD SoundManager available in Wiki

A place for users of OGRE to discuss ideas and experiences of utilitising OGRE in their games / demos / applications.
przemir
Halfling
Posts: 68
Joined: Sun May 11, 2014 7:55 pm
Location: Poland
x 21

Re: New FMOD SoundManager available in Wiki

Post by przemir »

I have updated SoundManager.h and SoundManager.cpp - it should works now with FMod 1.05, Ogre 1.8.1 and Ogre 2.1.
Attachment is available in http://www.ogre3d.org/tikiwiki/tiki-ind ... ef_id=1151 in "Sample code" section.
User avatar
blitzcoder
Halfling
Posts: 99
Joined: Wed Oct 09, 2019 4:06 am
x 18

Re: New FMOD SoundManager available in Wiki

Post by blitzcoder »

The sample download link is now 404, but here is an archived link: SoundMgrSample.zip (4.4MB)

contains the media and project files for the sample.

New Blitz3D/BlitzBasic/BlitzMax Home - https://blitzcoder.org