Maya exporter problem
Posted: Tue Feb 21, 2006 6:58 pm
I'm using Maya 7.0.1 Personal Learning Edition. I created a simple cube, assigned a material. And wanted to exported. So I did the Ogre->Export. It showed the error: Cannot find procedure "ogreExport".
Following the installer i copied the file ogreExporter.mll to E:\Programme\Alias\Maya 7.0 Personal Learning Edition\bin\plug-ins.
The two files ogreExporter.mel and userSetup.mel into the scripts directory located under E:\Dokumente und Einstellungen\patrick\Eigene Dateien\maya\scripts.
Seems like I totally screwed something up because using the comandline exporter I ran into other troubles (but i think they have noting todo with each other): Here's the output:
Following the installer i copied the file ogreExporter.mll to E:\Programme\Alias\Maya 7.0 Personal Learning Edition\bin\plug-ins.
The two files ogreExporter.mel and userSetup.mel into the scripts directory located under E:\Dokumente und Einstellungen\patrick\Eigene Dateien\maya\scripts.
Seems like I totally screwed something up because using the comandline exporter I ran into other troubles (but i think they have noting todo with each other): Here's the output:
Code: Select all
E:\ogreExporter_bin_maya7.0_1.0.2\mel>OgreXMLConverter.exe "E:\Dokumente und Ein
stellungen\patrick\Eigene Dateien\maya\projects\default\scenes\cube.mp"
Creating resource group General
Registering ResourceManager for type Mesh
Registering ResourceManager for type Material
Registering ResourceManager for type Skeleton
-- OPTIONS --
source file = E:\Dokumente und Einstellungen\patrick\Eigene Dateien\maya\pr
ojects\default\scenes\cube.mp
destination file = E:\Dokumente und Einstellungen\patrick\Eigene Dateien\maya\pr
ojects\default\scenes\cube.mp.xml
interactive mode = false
lod levels = none (or use existing)
-- END OPTIONS --
Unknown input type.