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Problems exporting scaling bones with 3ds max.

Posted: Tue Mar 07, 2006 3:41 pm
by EpS1L0n
Hi,
i am using the 3ds exporter for an animation which uses traslation and scaling for the bones. The problem is that ogre seems to ignore scaling factors into bones.

I have read about scaling problems using exporter/ogre into the forum but i don't understand if these problems have been solved.

Thank you