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Material problem

Posted: Fri Mar 31, 2006 12:01 pm
by Hansel
Hello people.

¿How can I use 3dmax exported materials with planar from XYZ mapping in their 3dMax diffuse map? ¿What I have to write in the material script?

Thanks :D

Posted: Fri Mar 31, 2006 12:44 pm
by bennyx
What exporter are you using?

Don't some (oFusion) build the script for you?

Posted: Fri Mar 31, 2006 1:56 pm
by Hansel
I'm using octupus to export materials. Ofusion doesn't show the texture with planar mapping, look the floor at the perspective viewport in 3dmax and then the result of the same scene in ofusion :?

Image

Posted: Fri Mar 31, 2006 2:04 pm
by sinbad
This is a problem with UVs, not the material.

Posted: Fri Mar 31, 2006 2:29 pm
by Hansel
sinbad wrote:This is a problem with UVs, not the material.
I have applied an uv map modifier in 3dmax to fix the problem and it works as I want. Actually I don´t know how it works but I have enought satisfaction for one day. Thanks, sinbad :D

And sorry for my english, it's very, very poor :|