Basic usage of maya exporter

The place for artists, modellers, level designers et al to discuss their approaches for creating content for OGRE.
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Boffe5000
Gnoblar
Posts: 2
Joined: Wed Apr 12, 2006 10:09 pm

Basic usage of maya exporter

Post by Boffe5000 »

Hi, the readme is unclear.

I want to export a model in a scene.

I type "ogreExport -all" and I get:

// Translating scene to OGRE format
// Command is not undoable

nothing happening.

am I supposed to use ogreExport -mesh? What is meshFilename? I tried scenename.mb, nothing happened.

please insert some examples in the install.txt it would help a lot, thanks!
joi
Gnome
Posts: 327
Joined: Tue Feb 22, 2005 8:11 pm
Location: brazil

Post by joi »

Did you tried using the mel interface ? Im pretty sure there are more arguments to worry about, the mel interface is way better then suffering with mel commands and arguments.
maya 7.0, vs 2005, ogre 1.2
Boffe5000
Gnoblar
Posts: 2
Joined: Wed Apr 12, 2006 10:09 pm

Post by Boffe5000 »

oh, cool, thanks.

the install didn't mention any gui so I assumed it was cmd-line only.
joi
Gnome
Posts: 327
Joined: Tue Feb 22, 2005 8:11 pm
Location: brazil

Post by joi »

There is a top menu when ogre mel file gets executed in start up. Check it out. "Ogre Export" ;)
maya 7.0, vs 2005, ogre 1.2
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