n00b question: making a fence in Blender

The place for artists, modellers, level designers et al to discuss their approaches for creating content for OGRE.
Post Reply
__DeletedUser__

n00b question: making a fence in Blender

Post by __DeletedUser__ »

Hi!

I want to make a chain-link fence in my game level. Here's the fence texture, with alpha channel:

Image

(I know it's ugly, but it's good enough for testing)

I made the plane for the fence. I want to UV-map it, but if I load this texture to the UV image editor, and I put it to the plane, Blender don't want to use the alpha channel.

Can somebody explain me how can I do that?
User avatar
betajaen
OGRE Moderator
OGRE Moderator
Posts: 3447
Joined: Mon Jul 18, 2005 4:15 pm
Location: Wales, UK
x 58
Contact:

Post by betajaen »

Assuming you've UV mapped and assigned your fence the texture.

- Go into UV Face select mode.
- Select the face you want it to have an alpha.
- Press F9
- Click on the texture face tab (bottom right)
- Click on alpha.
Post Reply