Error while exporting with OgreExporter for 3DSMax

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Shaoz
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Error while exporting with OgreExporter for 3DSMax

Post by Shaoz »

I get an error while exporting from 3dsmax7 with OgreExporter, the error says :
Compile Error : end of script not expected

But what does it mean ?
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BlasterN
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Post by BlasterN »

Consider ogreExporter obsolete.
Use Ofusion
http://ofusion.inocentric.com
Works:
MapToMesh | Bengine B9 @ www.sourceforge.net/projects/maptoogremesh/
3DWorldStudio exporter@ www.blastern.info
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jacmoe
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Post by jacmoe »

Frankly, it isn't obsolete - far from it.
Xavier is doing a binary exporter, and the script based exporter is OK.

Then you have the Octopus max exporter from the YAKE guys.

Since the OGRE Team finally got a free copy of MAX (wee-hee :D ), we can expect it to be more officially supported. :wink:

I am not speaking ill about oFusion - amazing it is!

But sometimes all you need is an exporter.
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xavier
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Re: Error while exporting with OgreExporter for 3DSMax

Post by xavier »

Shaoz wrote:I get an error while exporting from 3dsmax7 with OgreExporter, the error says :
Compile Error : end of script not expected

But what does it mean ?
You need to provide more context -- when do you get this, what are you trying to export, etc.

You can try the work-in-progress plugin-based exporter Jacmoe mentions:

http://www.clashofsteel.net/xavier/OgreExporter.dle

It gives an ".XML" option in the Export and Export Selected options on the File menu.
Shaoz
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Post by Shaoz »

I'm trying to export a character with 6 animations . . . I select it and configure the exporter to export the anim, then I clic the export button and it says me the error I gave you in my previous message.

Saying the exporter is obsolete is wrong . . . I use it for many other characters and 3d object . . . and that is perfect . . . only one give me this error.
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xavier
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Post by xavier »

Ok, now you are starting to provide the information you should have included in your original post. "It don't work" is hardly enough for anyone to give you much of an answer (beyond what was given).

What is different about this model/scene compared to the other ones that work?
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