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3ds max 7 level
Posted: Tue May 16, 2006 6:05 pm
by rubenhonders
Hi all i am making a 3d level in 3dstudio max 7 but i am testing it now with ogre if i get no errors but what i get is not normal

hmmm ,

i use the xml converter from
Command-line Tools v1.0.6
and i use the exporter 3D Studio Max Mesh & Animation Exporter v1.0.7
please help me i want use 3dmax for my project

Posted: Tue May 16, 2006 6:14 pm
by jacmoe
What do you mean by 'not normal'?
Did you assign a material?
Material editor - OGRE material?
.
Posted: Tue May 16, 2006 6:25 pm
by rubenhonders
Sry my english sucks.
Hmmm :S
material editor :s maby a link
Posted: Tue May 16, 2006 6:26 pm
by jacmoe
I mean in MAX - did you give it a material in MAX?
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Posted: Tue May 16, 2006 6:30 pm
by rubenhonders
Yes but i was trying only the model if i need to change something in the model , i am using more than one texture for the model need i to export it to a .material and if so how or need i only to copy the textures to the media\textures folder
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Posted: Tue May 16, 2006 7:02 pm
by rubenhonders
Please help
Posted: Tue May 16, 2006 9:18 pm
by BlasterN
as I said before: Use ofusion:
http://ofusion.inocentric.com
And read the Tutorials.
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Posted: Wed May 17, 2006 6:35 pm
by rubenhonders
it looks nice but i get a error
Cannot assign to real-only variable: ogreMaterial
Posted: Wed May 17, 2006 7:19 pm
by jacmoe
It means that you cannot run both exporters at the same time.
Get rid of the OGRE exporter, and keep oFusion.
It would be absolutely great if you learned how to read documentation, and how to click the search button.
****move along****