Hello,
I just started to use Sketchup and the new Sketchup Exporter (great work BTW). Everything runs fine so far but ...
All meshes I export are grey and do not use their material. I posted that problem in another thread.
Now I exported a second mesh (and the exporter generates an .material file for it). But inside the different .material file (one per exported mesh) some definitions are double which causes ogre to throw an error.
I dont want to edit .material files by hand for every object I export in the future. What is the best way to organise the material scripts in a way that material definitions do not collide?
Any tips for an efficient workflow?
Thanks.
Best way to organise materials?
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TrackGuy
- Halfling
- Posts: 53
- Joined: Sun Mar 19, 2006 5:33 pm
- Location: Germany, Hannover
- Jerky
- Orc Shaman
- Posts: 791
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- Location: Springville, Utah
- Contact:
See my post in your other thread. I'd be happy to go more into depth if you need it.
http://www.ogre3d.org/phpBB2/viewtopic. ... 204#157204
http://www.ogre3d.org/phpBB2/viewtopic. ... 204#157204
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TrackGuy
- Halfling
- Posts: 53
- Joined: Sun Mar 19, 2006 5:33 pm
- Location: Germany, Hannover
Hi Jerky,
Wow ... that description is great. Many thanks. I will try this in a few minutes.
best regards ...
Jerky wrote:See my post in your other thread. I'd be happy to go more into depth if you need it.
http://www.ogre3d.org/phpBB2/viewtopic. ... 204#157204
best regards ...
