MAX Exporter Problem.
Posted: Mon Jun 26, 2006 5:05 pm
Sorry,I know this is a little outdated. But I just want make sure what's the problem:)
I use Ogre3DSExporter-1.0.7 to export my .max model,when I render it in ogre,every thing is all right,except that there is no texture on the model.
I've checked .material file,like this:
And I'm sure I have placed the .jpg files at the proper location.
So what's wrong? How can I solve the problem?
I use Ogre3DSExporter-1.0.7 to export my .max model,when I render it in ogre,every thing is all right,except that there is no texture on the model.
I've checked .material file,like this:
Code: Select all
material Material #203/10_-_Default
{
technique
{
pass
{
ambient 0.588235 0.588235 0.588235
diffuse 0.588235 0.588235 0.588235
specular 0.9 0.9 0.9 0.0
emissive 0.0 0.0 0.0
texture_unit
{
texture buliao3.jpg
}
}
}
}
material Material #203/02_-_Default
{
technique
{
pass
{
ambient 0.588235 0.588235 0.588235
diffuse 0.588235 0.588235 0.588235
specular 0.9 0.9 0.9 0.0
emissive 0.0 0.0 0.0
texture_unit
{
texture huizhang.jpg
}
}
}
}
So what's wrong? How can I solve the problem?