I just finished downloading and installing all the proper tools to build an Eclipse + Mingw environment, but the file orge.toolchain.zip required to set up OGRE tools in Eclipse is broken.
http://www.ogre3d.org/wiki/index.php/Ec ... gre_Plugin
http://services.liquidblue.com.br/sergi ... lchain.zip
Who can i contact about the broken link? Does anyone have a version of this file they can post?
Eclipse Install: ogre.toolchain.zip link broken!
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- Gnoblar
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- Gnoblar
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Well i decided to just continue to use Eclipse without installing the toolkit, and everything worked out okay, i was able to write and compile the first tutorial.
Note to anyone using Eclipse, without the toolkit, just make a Managed Make Project and once it's open go to Project > Properties > C/C++ Build. From here you can pretty much follow the CodeBLocks MingW STLPort setup for your project...
http://www.ogre3d.org/wiki/index.php/Co ... ld_options
Just make sure all the same compiler and linker options are set in your Eclipse project, you'll find the Eclipse options similar and easy to use. The wiki should be updated to show how to set up a project without the custom toolkit, or just get it up there!
Note to anyone using Eclipse, without the toolkit, just make a Managed Make Project and once it's open go to Project > Properties > C/C++ Build. From here you can pretty much follow the CodeBLocks MingW STLPort setup for your project...
http://www.ogre3d.org/wiki/index.php/Co ... ld_options
Just make sure all the same compiler and linker options are set in your Eclipse project, you'll find the Eclipse options similar and easy to use. The wiki should be updated to show how to set up a project without the custom toolkit, or just get it up there!
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- Gnoblar
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The search continues?
So does anybody know where the ogre.toolchain.zip file is? Does anybody have it, or has it been lost forever, never to be seen again.
-Chris

-Chris
- jacmoe
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Re: The search continues?
Why do you need it?shellrie wrote:So does anybody know where the ogre.toolchain.zip file is?
It sounds simple enough.Leilock wrote:Well i decided to just continue to use Eclipse without installing the toolkit, and everything worked out okay, i was able to write and compile the first tutorial.
Note to anyone using Eclipse, without the toolkit, just make a Managed Make Project and once it's open go to Project > Properties > C/C++ Build. From here you can pretty much follow the CodeBLocks MingW STLPort setup for your project...

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OgreAddons - the Ogre code suppository.
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- Gnoblar
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