I used the framework my Revolt Studios team created for Disc Golf Ultra and developed a frantic multiplayer combat game.
This was a school assignment and I only had 3 weeks to complete the game. I am proud of what we were able to come up with given the time limit, especially because it was just me and an artist working on the game.
The game is meant to be played with Xbox360 controllers, but the keyboard works too. It is strictly multiplayer.
As always thanks to the ogre team for all of your love and support. A special shout out to PJCAST on his awesome OIS code which allowed controller support!
Ditto that it's impressive that you could produce a game that quickly with your framework, but perhaps your artist should look into something other than art.