OgreRT2 - Realtime Ray tracing in Ogre

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spooky_paul
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Post by spooky_paul »

thanks for the code

if would be great to be integrate it in a ogre release. with a use like Praetor suggested
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Los Frijoles
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Post by Los Frijoles »

That is really nice. I am amazed that you were able to get a *decent* framerate for the amount of calculations running...
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Edman
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wow

Post by Edman »

This is truly amazing. Pitty there is no use for it in our project :(
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goofer
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Re: OgreRT2 - Realtime Ray tracing in Ogre

Post by goofer »

how can i get the code? i need it hardly,sorry for my english.
gtaton
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Re: OgreRT2 - Realtime Ray tracing in Ogre

Post by gtaton »

Can I have code?
I really need it badly, thanks a lot!! :D
here's my e-mail:gt_aton@hotmail.com