hi all!
i have this problem...
i'm working on a car game... and when the camera moves, when is moved a bit (don't know how much), the scene go hidden, and if I move on the left or on the right the camera, the scene is shown again...
i have these 2 videos that shows the problem....
thanks very much!
video 1
video 2
possible camera problem...
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- Goblin
- Posts: 205
- Joined: Wed Apr 25, 2007 9:47 pm
- Location: Centallo (I)
- x 2
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- Goblin
- Posts: 205
- Joined: Wed Apr 25, 2007 9:47 pm
- Location: Centallo (I)
- x 2
also tried to change the scene type:
but nothing change...
Code: Select all
mSceneMgr = mRoot->createSceneManager(ST_EXTERIOR_REAL_FAR);
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- Platinum Sponsor
- Posts: 1186
- Joined: Sat Apr 17, 2004 2:49 am
- x 3
<total guess>
Looks like your terrain, which you said is one big entity, is being culled for some reason. Maybe because the center point of the entity, or the position of the node it's attached to, is off screen? (or a certain distance off screen?).
How have I been here so long without learning how Ogre (well, at least I know it's the SceneManager) does this?
Looks like your terrain, which you said is one big entity, is being culled for some reason. Maybe because the center point of the entity, or the position of the node it's attached to, is off screen? (or a certain distance off screen?).
How have I been here so long without learning how Ogre (well, at least I know it's the SceneManager) does this?