Entity::setRescaleNormals
Posted: Fri Jul 06, 2007 7:15 am
In cases where you know the scale is uniform, it would be good to use GL_RESCALE_NORMAL, rather than GL_NORMALIZE.
Not a DX guy but is this function missing in 'Entity' because there is no equivalent functionality in DX (might be wrong there though)
Not a DX guy but is this function missing in 'Entity' because there is no equivalent functionality in DX (might be wrong there though)