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Entity::setRescaleNormals

Posted: Fri Jul 06, 2007 7:15 am
by psquare
In cases where you know the scale is uniform, it would be good to use GL_RESCALE_NORMAL, rather than GL_NORMALIZE.

Not a DX guy but is this function missing in 'Entity' because there is no equivalent functionality in DX (might be wrong there though)

Posted: Fri Jul 06, 2007 10:06 am
by sinbad
Entity::setNormaliseNormals is all we can provide here. I highly doubt the difference is great anyway.