It's been a while since I last wrote anything here. MeshTree Studio is dead (if somebody occurs a crash at start, pm me - I've fixed it). I decided to write my own tree generator, here are some screenshots and a demo app.


Link to demo:
http://files.filefront.com/ctpreview06z ... einfo.html
What's going on?
- Tree skeleton generation (with roots), UVs, billboarded leaves and static fronds.
- Same algorithm as in MeshTree (Weber & Penn), but completely rewritten.
What's next?
- I have to document the code, then I will release a lib (closed-source, but for sure free for non-commercial usage, later probably for commercial also).
- Soon I will start writing an editor (cause this tree looks ugly IMO) for this. Sort of MeshTree Studio, but better and more user-friendly.
- Lighting and shadowing.
I know that gfx sucks, but well, I'm not an artist

So if this interested you, stay tuned for upcoming progress reports along with screenshots.
I almost forgot - any feedback is appreciated.
Update: 08 September 2007
Additional mirror for demo: http://cierpuchaw.ovh.org/ctpreview06.7z
CaduneTree v0.6b:
http://cierpuchaw.ovh.org/ctpack06b.7z
Both need 7zip.
Cheers!