Resource Reload :Shaders
Posted: Tue Oct 02, 2007 5:39 pm
Hi Sindbad ,
i'm really interested in a feature that is in you TODO ,i would like to be able to reload materials which if i understand will recompile the shaders as well
i noticed that in OgrePass::_unload()
if i'm not asking too much ,is there a way that it will reparse the material file and shader programs to pick up the added autoconstant parameters without closing the application
Will it be soon!
Thank you
i'm really interested in a feature that is in you TODO ,i would like to be able to reload materials which if i understand will recompile the shaders as well
i noticed that in OgrePass::_unload()
Code: Select all
// Unload programs
if (mVertexProgramUsage)
{
// TODO
}
if (mFragmentProgramUsage)
{
// TODO
}
Will it be soon!
Thank you