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Resource Reload :Shaders

Posted: Tue Oct 02, 2007 5:39 pm
by ahmedismaiel
Hi Sindbad ,
i'm really interested in a feature that is in you TODO ,i would like to be able to reload materials which if i understand will recompile the shaders as well
i noticed that in OgrePass::_unload()

Code: Select all

	// Unload programs
	if (mVertexProgramUsage)
	{
		// TODO
	}
        if (mFragmentProgramUsage)
        {
            // TODO
        }
if i'm not asking too much ,is there a way that it will reparse the material file and shader programs to pick up the added autoconstant parameters without closing the application

Will it be soon!
Thank you