Planet Rendering Engine preview (released Jul/20/2009)

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Sovaka
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Re: Planet Rendering Engine preview (released Jul/20/2009)

Post by Sovaka »

Very nice work petrocket.

Reminds me of the early days of Spore. What it should have been.
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Re: Planet Rendering Engine preview (released Jul/20/2009)

Post by jeffreyb »

Thanks! This is awesome, exactly what I have been lookin for.
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Re: Planet Rendering Engine preview (released Jul/20/2009)

Post by jacmoe »

jeffreyb wrote:Thanks! This is awesome, exactly what I have been lookin for.
No, it isn't.
You've been looking for this:
http://www.ogre3d.org/forums/viewtopic.php?f=11&t=49849
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Re: Planet Rendering Engine preview (released Jul/20/2009)

Post by DavlexDesign »

jacmoe wrote:
jeffreyb wrote:Thanks! This is awesome, exactly what I have been lookin for.
No, it isn't.
You've been looking for this:
http://www.ogre3d.org/forums/viewtopic.php?f=11&t=49849
Thanks jacmoe, nice to see someone likes this thing
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Re: Planet Rendering Engine preview (released Jul/20/2009)

Post by theMouse »

Is this still in development?
is there source code available?

I am interested in doing something like this and porting to axiom

thanks,
theMouse
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Re: Planet Rendering Engine preview (released Jul/20/2009)

Post by Sovaka »

This is still in development, but no source code is available at the moment.
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Re: Planet Rendering Engine preview (released Jul/20/2009)

Post by DanielSefton »

Sovaka wrote:This is still in development, but no source code is available at the moment.
Actually, quite the opposite :)

http://www.ogre3d.org/forums/viewtopic. ... 25#p349325

Download link is there -- and development has ceased for this version.
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Re: Planet Rendering Engine preview (released Jul/20/2009)

Post by jacmoe »

I think Sovaka has a pretty good idea if it's in development or not :) (Look at the signature - and compare it to the signature of DavlexDesign)
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Re: Planet Rendering Engine preview (released Jul/20/2009)

Post by DanielSefton »

Yeah, but this is JohnJ's planet thread. :wink:
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Re: Planet Rendering Engine preview (released Jul/20/2009)

Post by Sovaka »

I do apologize, the last several comments were in regards to Alex's engine.
I had assumed that Mouse was referring to it, not JohnJ's.

You know what they say about assuming.

Anyway, JohnJ's project is no longer under development and he had released a limited source code a little while back.
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Re: Planet Rendering Engine preview (released Jul/20/2009)

Post by theMouse »

Thank you for the link, I have downloaded the code.
Does anyone know of anything that is in current development?

thank you again,
theMouse
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Re: Planet Rendering Engine preview (released Jul/20/2009)

Post by jacmoe »

theMouse wrote:Does anyone know of anything that is in current development?
In case you missed it: Sovaka and Davlexdesign is working on one.
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Re: Planet Rendering Engine preview (released Jul/20/2009)

Post by warkanum »

Very nice engine!

I was just wondering how would you get that heightfields that is mapped on a sphere loaded into nxogre( physx or some other physics engine). I can't seem to find a simple answer. No sure where to post this, in the nxogre forum or here. So I'll post here and there!
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Re: Planet Rendering Engine preview (released Jul/20/2009)

Post by OgrePixels »

U know what impressed me most about this engine? It even RUNS smoothly on my crappy 6 yr old laptop on intel GMA 950! :lol:
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Re: Planet Rendering Engine preview (released Jul/20/2009)

Post by dragutux »

Hey, anyone have this code in archive somewhere ? the site where it was posted is unreachable...
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Re: Planet Rendering Engine preview (released Jul/20/2009)

Post by Beauty »

It's sad to see that one more nice project drops out of the world by a dead website.
If anybody publish an open source project or add-on, please upload it to a public repository (sourceforge, code.google, bitbucket, ...), because then it doesn't get lost after a while.
Help to add information to the wiki. Also tiny edits will let it grow ... :idea:
Add your country to your profile ... it's interesting to know from where of the world you are.
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Re: Planet Rendering Engine preview (released Jul/20/2009)

Post by jacmoe »

Once again, I feel the need to explain that there is not any requirement for anyone to keep their open source project alive forever.
Or host it publicly.
JohnJ is a busy man.
He never intended to post any source code, but decided to release a limited set of sources a long while ago.
So, move along.. :wink:

Check out the other project, by Sovaka and Davlex. :)
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Re: Planet Rendering Engine preview (released Jul/20/2009)

Post by Beauty »

I know, everybody can do with his project what he like.
It is just a common suggestion. (Not just related to JohnJ.)

Let me explain the reason:

In the past I found useful projects, articles, source code, binaries or other stuff, which were offered to the public.

They were created and published on private websites or downloadable stuff on file hosters.
Later the links were dead.
When I wrote a message to the authors (or people asked in a related forum thread), I got answers like this:

* Sorry, my website got a crash and I have no backup. (Happened just a few weeks ago. Now the Mogre+PhysX demo and tutorial are destroyed.)

* Nice to see that somebody is interested in my old stuff, but I deleted it, because I don't use it anymore. I would like to share, but sorry, there is no backup.

* Yes, my website is dead. Oh shit, my project was on my old hard drive, but I don't have it any more.

Also it happens that I can't contact the author, because they don't read the message (maybe the e-mail address changed) or a pulished e-mail address is dead.


I know, it's a question of time to maintain a public repository.
On the other hand it doesn't need much time to create an account and to upload a zip file there. Linking from a forum topic to a file in a public repository has a much longer live time than common file hosters.

Additionally there were some people which said thanks for my suggestion to publish their projects in a public repository.

Related to the Planet Rendering Engine I remember that he published the code (when he stopped the work?)
Later he got a payed job to develop an improved version of the Planet Engine.
Well, now I wrote enough. I don't want to hit or bore anybody. :wink:
Help to add information to the wiki. Also tiny edits will let it grow ... :idea:
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Re: Planet Rendering Engine preview (released Jul/20/2009)

Post by Zonder »

The link is working fine?
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Re: Planet Rendering Engine preview (released Jul/20/2009)

Post by dragutux »

My bad yeah, btw i fixed it and i am uploading the fixed code for 1.7 tommorrow (i'm frantik in irc) along with some other code i fixed if other authors agree.
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Re: Planet Rendering Engine preview (released Jul/20/2009)

Post by Beauty »

It's great when people give improvements back to the community.
Thanks :D
Help to add information to the wiki. Also tiny edits will let it grow ... :idea:
Add your country to your profile ... it's interesting to know from where of the world you are.
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oYASo
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Re: Planet Rendering Engine preview (released Jul/20/2009)

Post by oYASo »

Anyone works with this engine? What do the "property map"? How can I generate it?
What makes "Planet2_norm_atlas.dds" and "Planet2_color_atlas.dds"? It's just an image with 6 color/norm maps from "planet2" dir and black stripe on the right.
Thanks!